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NPC:TargetOrder#510438

<function name="TargetOrder" parent="NPC" type="classfunc"> <description> Cancels <page>NPC:MoveOrder</page> basically. Only works on Citizens (npc_citizen) and is a part of the Half-Life 2 squad system. The NPC **must** be in the player's squad for this to work. </description> <realm>Server</realm> <args> <arg name="target" type="Entity">Must be a player, does nothing otherwise.</arg> </args> </function> <example> <description>A console command that once used cancels Move Orders and makes the NPCs return to the player.</description> <code> concommand.Add( "targetnpcs", function( ply ) for id, npc in pairs( ents.FindByClass( "npc_citizen" ) ) do npc:TargetOrder( ply ) end end ) </code> </example>