Revision Difference
NextBot:HandleStuck#510743
<function name="HandleStuck" parent="NextBot" type="classfunc">⤶
<description>⤶
Called from Lua when the NPC is stuck. This should only be called from the behaviour coroutine - so if you want to override this function and do something special that yields - then go for it.⤶
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You should always call self.loco:ClearStuck() in this function to reset the stuck status - so it knows it's unstuck. See <page>CLuaLocomotion:ClearStuck</page>.⤶
</description>⤶
<realm>Server</realm>⤶
<file line="231">gamemodes/base/entities/entities/base_nextbot/sv_nextbot.lua</file>⤶
</function>⤶
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