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Panel:Add#561350

<function name="Add" parent="Panel" type="classfunc"> <file line="506-L521">lua/includes/extensions/client/panel.lua</file> <description>Adds the specified object to the panel.</description> <realm>Client and Menu</realm> <args> <arg name="object" type="Panel">The panel to be added (parented). Can also be:⤶ * <page>string</page> Class Name - creates panel with the specified name and adds it to the panel.⤶ * <page>table</page> PANEL table - creates a panel from table and adds it to the panel.</arg>⤶ <arg name="object" type="Panel">The panel to be added (parented).⤶ </args>⤶ <args name="Class Name">⤶ <arg name="class", type="string">The class to be added.</arg>⤶ </args>⤶ <args name="Panel Table">⤶ <arg name="table", type="table">The table to create the panel from.</arg>⤶ </args> <rets> <ret name="" type="Panel">New panel</ret> </rets> </function> <example> <description>Create a Panel with <page>vgui.Register</page>, and initialize a <page>DScrollPanel</page> with <page>Panel:Add</page></description> <code> local PANEL = {} function PANEL:Init() -- Guarantees only one instance of the frame is open at a time. if IsValid(SingleDFrame) then SingleDFrame:Remove() end local sw = ScrW() local sh = ScrH() self:SetSize(sw * 0.25, sh * 0.5) self:SetTitle("Window (Scroll)") self:Center() self:MakePopup() self.Canvas = self:Add("DScrollPanel") self.Canvas:Dock(FILL) end vgui.Register("DFrameScrollable", PANEL, "DFrame") SingleDFrame = vgui.Create("DFrameScrollable") </code> </example>