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PhysObj:GetFrictionSnapshot#526345

<function name="GetFrictionSnapshot" parent="PhysObj" type="classfunc"> <description><note>Next Update</note>Returns the friction snapshot of this physics object. This is useful for determining if an object touching ground for example.</description> <description>Returns the friction snapshot of this physics object. This is useful for determining if an object touching ground for example.</description> <realm>Server</realm> <added>2020.02.28</added>⤶ <added>2020.03.17</added>⤶ <rets> <ret name="" type="table">A table of tables containing the following data: * <page>PhysObj</page> Other - The other physics object we came in contact with * <page>number</page> EnergyAbsorbed - * <page>number</page> FrictionCoefficient - * <page>number</page> NormalForce - * <page>Vector</page> Normal - Direction of the friction event * <page>Vector</page> ContactPoint - Contact point of the friction event * <page>number</page> Material - Surface Property ID of our physics obj * <page>number</page> MaterialOther - Surface Property ID of the physics obj we came in contact with </ret> </rets> </function>