Revision Difference
PhysObj:GetFrictionSnapshot#526345
<function name="GetFrictionSnapshot" parent="PhysObj" type="classfunc">
<description><note>Next Update</note>Returns the friction snapshot of this physics object. This is useful for determining if an object touching ground for example.</description>
<description>Returns the friction snapshot of this physics object. This is useful for determining if an object touching ground for example.</description>
<realm>Server</realm>
<added>2020.02.28</added>⤶
<added>2020.03.17</added>⤶
<rets>
<ret name="" type="table">A table of tables containing the following data:
* <page>PhysObj</page> Other - The other physics object we came in contact with
* <page>number</page> EnergyAbsorbed -
* <page>number</page> FrictionCoefficient -
* <page>number</page> NormalForce -
* <page>Vector</page> Normal - Direction of the friction event
* <page>Vector</page> ContactPoint - Contact point of the friction event
* <page>number</page> Material - Surface Property ID of our physics obj
* <page>number</page> MaterialOther - Surface Property ID of the physics obj we came in contact with
</ret>
</rets>
</function>