Revision Difference
Player:Alive#512659
<function name="Alive" parent="Player" type="classfunc">⤶
<description>Checks if the player is alive.</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="boolean">Whether the player is alive</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Loops through all the players and kills alive ones.</description>⤶
<code>⤶
for k, v in pairs( player.GetAll() ) do⤶
if ( v:Alive() ) then⤶
v:Kill()⤶
end⤶
end⤶
</code>⤶
⤶
</example>