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Player:Alive#512659

<function name="Alive" parent="Player" type="classfunc">⤶ <description>Checks if the player is alive.</description>⤶ <realm>Shared</realm>⤶ <rets>⤶ <ret name="" type="boolean">Whether the player is alive</ret>⤶ </rets>⤶ </function>⤶ ⤶ <example>⤶ <description>Loops through all the players and kills alive ones.</description>⤶ <code>⤶ for k, v in pairs( player.GetAll() ) do⤶ if ( v:Alive() ) then⤶ v:Kill()⤶ end⤶ end⤶ </code>⤶ ⤶ </example>