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Player:Armor#512672

<function name="Armor" parent="Player" type="classfunc">⤶ <description>Returns the player's armor.</description>⤶ <realm>Shared</realm>⤶ <rets>⤶ <ret name="" type="number">The player's armor.</ret>⤶ </rets>⤶ </function>⤶ ⤶ <example>⤶ <description>Loops through all the players and checks if they have any armor, if they do not, then sets their armor to 100.</description>⤶ <code>⤶ for _, v in pairs( player.GetAll( ) ) do⤶ if v:Armor( ) == 0 then⤶ v:SetArmor( 100 )⤶ end⤶ end⤶ </code>⤶ ⤶ </example>