Revision Difference
Player:CreateRagdoll#517557
<function name="CreateRagdoll" parent="Player" type="classfunc">
<description>
Creates the player's death ragdoll entity and deletes the old one.
This is normally used when a player dies, to create their death ragdoll.
The ragdoll will be created with the player's properties such as [Position](/gmod/Entity/GetPos), [Angles](/gmod/Entity/GetAngles), [PlayerColor](/gmod/Player/GetPlayerColor), [Velocity](/gmod/Entity/GetVelocity) and [Model](/gmod/Entity/GetModel).
The ragdoll will be created with the player's properties such as <page text="Position">Entity:GetPos</page>, <page text="Angles">Entity:GetAngles</page>, <page text="PlayerColor">Player:GetPlayerColor</page>, <page text="Velocity">Entity:GetVelocity</page> and <page text="Model">Entity:GetModel</page>.
You can retrieve the entity this creates with <page>Player:GetRagdollEntity</page>.
</description>
<realm>Server</realm>
</function>