Revision Difference
Player:DoAttackEvent#512616
<function name="DoAttackEvent" parent="Player" type="classfunc">⤶
<description>⤶
Starts the player's attack animation. The attack animation is determined by the weapon's HoldType.⤶
⤶
Similar to other animation event functions, calls <page>GM:DoAnimationEvent</page> with [PLAYERANIMEVENT_ATTACK_PRIMARY](/gmod/Enums/PLAYERANIMEVENT_) as the event and no extra data.⤶
</description>⤶
<realm>Shared</realm>⤶
</function>⤶
⤶