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Player:DoAttackEvent#512616

<function name="DoAttackEvent" parent="Player" type="classfunc">⤶ <description>⤶ Starts the player's attack animation. The attack animation is determined by the weapon's HoldType.⤶ ⤶ Similar to other animation event functions, calls <page>GM:DoAnimationEvent</page> with [PLAYERANIMEVENT_ATTACK_PRIMARY](/gmod/Enums/PLAYERANIMEVENT_) as the event and no extra data.⤶ </description>⤶ <realm>Shared</realm>⤶ </function>⤶ ⤶