Revision Difference
Player:EnterVehicle#561326
<function name="EnterVehicle" parent="Player" type="classfunc">
<description>Force puts the player into a specified vehicle.
This bypasses <page>GM:CanPlayerEnterVehicle</page>.
This **does not** bypass <page>GM:CanPlayerEnterVehicle</page>.
</description>
<realm>Server</realm>
<args>
<arg name="vehicle" type="Vehicle">Vehicle the player will enter</arg>
</args>
</function>
<example>
<description>Enters the player into the vehicle they're looking at</description>
<code>
local jeep = Entity( 1 ):GetEyeTrace().Entity
Entity( 1 ):EnterVehicle( jeep )
</code>
</example>