Revision Difference
Player:Frags#548596
<function name="Frags" parent="Player" type="classfunc">
<description>
Returns the amount of frags a player has.
<note>The value will change depending on the kill or death of the player: +1 for kill, -1 for death. </note>
<note>The value will change depending on the player's kill or suicide: +1 for a kill, -1 for a suicide. </note>
</description>
<realm>Shared</realm>
<rets>
<ret name="" type="number">frags</ret>
</rets>
</function>
<example>
<description>Prints the users frags in console.</description>
<code>print( Entity( 1 ):Frags() )</code>
<output>`0`</output>
</example>