Revision Difference
Player:GetActiveWeapon#512598
<function name="GetActiveWeapon" parent="Player" type="classfunc">⤶
<description>Returns the player's active weapon.</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="Weapon">The weapon the player is currently has equipped.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Prints the player's active weapon's class name.</description>⤶
<code>print(Entity( 1 ):GetActiveWeapon():GetClass())</code>⤶
<output>The active weapon's class. For example, if you are holding the tool gun then this will be "gmod_tool".</output>⤶
⤶
</example>