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<function name="GetEyeTraceNoCursor" parent="Player" type="classfunc"> <description> Returns the trace according to the players view direction, ignoring their mouse ( Holding C and moving the mouse in Sandbox ). The results of this function are cached every frame. See also <page>Player:GetEyeTrace</page> </description> <realm>Shared</realm> <rets> <ret name="" type="table">Trace result. See <page>TraceResult</page></ret> </rets> </function>

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