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Player:GetName#512726

<function name="GetName" parent="Player" type="classfunc">⤶ <description>⤶ Returns the player's name, this is an alias of <page>Player:Nick</page>.⤶ ⤶ <note>This function overrides <page>Entity:GetName</page> (in the Lua metatable, not in c++), keep it in mind when dealing with <page>ents.FindByName</page> or any engine function which requires the mapping name.</note>⤶ </description>⤶ <realm>Shared</realm>⤶ <rets>⤶ <ret name="" type="string">The player's name.⤶ ⤶ <bug issue="3178">This is limited to 31 characters even though Steam names can have 32.</bug></ret>⤶ </rets>⤶ </function>⤶ ⤶ <example>⤶ <description>Prints the player's name</description>⤶ <code>print( Entity(1):GetName() )</code>⤶ <output>Ninja101</output>⤶ ⤶ </example>