Revision Difference
Player:GetName#512726
<function name="GetName" parent="Player" type="classfunc">⤶
<description>⤶
Returns the player's name, this is an alias of <page>Player:Nick</page>.⤶
⤶
<note>This function overrides <page>Entity:GetName</page> (in the Lua metatable, not in c++), keep it in mind when dealing with <page>ents.FindByName</page> or any engine function which requires the mapping name.</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="string">The player's name.⤶
⤶
<bug issue="3178">This is limited to 31 characters even though Steam names can have 32.</bug></ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Prints the player's name</description>⤶
<code>print( Entity(1):GetName() )</code>⤶
<output>Ninja101</output>⤶
⤶
</example>