Revision Difference
Player:GetName#527119
<function name="GetName" parent="Player" type="classfunc">
<description>
Returns the player's name, this is an alias of <page>Player:Nick</page>.
<note>This function overrides <page>Entity:GetName</page> (in the Lua metatable, not in c++), keep it in mind when dealing with <page>ents.FindByName</page> or any engine function which requires the mapping name.</note>
</description>
<realm>Shared</realm>
<rets>
<ret name="" type="string">The player's name.
<bug issue="3178">This is limited to 31 characters even though Steam names can have 32.</bug></ret>
</rets>
</function>
<example>
<description>Prints the player's name</description>
<code>print( Entity(1):GetName() )</code>
<output>Ninja101</output>⤶
<code>print( Entity( 1 ):GetName() )</code>
<output>Player1</output>⤶
</example>