Revision Difference
Player:GetRagdollEntity#550108
<function name="GetRagdollEntity" parent="Player" type="classfunc">
<description>Returns players death ragdoll. The ragdoll is created by <page>Player:CreateRagdoll</page>.
<bug><page>Entity:GetPos</page> Serverside with this function then will return the position when <page>Player:CreateRagdoll</page> used </bug>
<bug><page>Entity:GetPos</page> Serverside with this function then will return the position when <page>Player:CreateRagdoll</page> was used </bug>
</description>
<realm>Shared</realm>
<rets>
<ret name="" type="Entity">The ragdoll.
Unlike normal clientside ragdolls (`C_ClientRagdoll`), this will be a `C_HL2MPRagdoll` on the client, and `hl2mp_ragdoll` on the server.</ret>
</rets>
</function>