Revision Difference
Player:GetUseEntity#527982
<function name="GetUseEntity" parent="Player" type="classfunc">
<description>Returns the entity the player would use if they would press their `+use` keybind.</description>
<realm>Shared</realm>
<added>2020.06.24</added>⤶
<rets>
<ret name="ent" type="Entity">The entity that would be used or NULL.</ret>
</rets>
</function>