Revision Difference
Player:IsConnected#512684
<function name="IsConnected" parent="Player" type="classfunc">⤶
<description>Returns true from the point when the player is sending client info but not fully in the game until they disconnect.</description>⤶
<realm>Server</realm>⤶
<rets>⤶
<ret name="" type="boolean">isConnected</ret>⤶
</rets>⤶
</function>⤶
⤶