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Player:IsConnected#512684

<function name="IsConnected" parent="Player" type="classfunc">⤶ <description>Returns true from the point when the player is sending client info but not fully in the game until they disconnect.</description>⤶ <realm>Server</realm>⤶ <rets>⤶ <ret name="" type="boolean">isConnected</ret>⤶ </rets>⤶ </function>⤶ ⤶