Revision Difference
Player:IsListenServerHost#550973
<function name="IsListenServerHost" parent="Player" type="classfunc">
<description>Returns if a player is the host of the current session.</description>
<realm>Server</realm>
<rets>
<ret name="" type="boolean">True if the player is the listen server host, false otherwise.
This will always be true in single player, and false on a dedicated server.</ret>
<ret name="" type="boolean">`true` if the player is the listen server host, `false` otherwise.
This will always be `true` in single player, and `false` on a dedicated server.</ret>
</rets>
</function>