Revision Difference
Player:IsSpeaking#528895
<function name="IsSpeaking" parent="Player" type="classfunc">
<description>Returns whenever the player is heard by the local player.</description>
<realm>Client</realm>
<rets>
<ret name="" type="boolean">isSpeaking</ret>⤶
<ret name="" type="boolean">Is the player speaking or not.</ret>⤶
</rets>
</function>