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Player:IsSpeaking#528895

<function name="IsSpeaking" parent="Player" type="classfunc"> <description>Returns whenever the player is heard by the local player.</description> <realm>Client</realm> <rets> <ret name="" type="boolean">isSpeaking</ret>⤶ <ret name="" type="boolean">Is the player speaking or not.</ret>⤶ </rets> </function>