Revision Difference
Player:IsTimingOut#554457
<function name="IsTimingOut" parent="Player" type="classfunc">
<description>Returns true if the player is timing out (i.e. is losing connection), false otherwise.
<description>Returns `true` if the player is timing out (i.e. is losing connection), `false` otherwise.
A player is considered timing out when more than 4 seconds has elapsed since a network packet was received from given player.</description>
<realm>Server</realm>
<rets>
<ret name="" type="boolean">isTimingOut</ret>⤶
<ret name="" type="boolean">Whether the player is timing out.</ret>⤶
</rets>
</function>