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Player:IsTimingOut#554457

<function name="IsTimingOut" parent="Player" type="classfunc"> <description>Returns true if the player is timing out (i.e. is losing connection), false otherwise. <description>Returns `true` if the player is timing out (i.e. is losing connection), `false` otherwise. A player is considered timing out when more than 4 seconds has elapsed since a network packet was received from given player.</description> <realm>Server</realm> <rets> <ret name="" type="boolean">isTimingOut</ret>⤶ <ret name="" type="boolean">Whether the player is timing out.</ret>⤶ </rets> </function>