Revision Difference
Player:KeyDownLast#515973
<function name="KeyDownLast" parent="Player" type="classfunc">
<description>Gets whether a key was down one tick ago.</description>
<realm>Shared</realm>
<args>
<arg name="key" type="number">The key, see <page>IN</page></arg>
</args>
<rets>
<ret name="" type="boolean">Is key down</ret>
</rets>
</function>
{{Example
| Description = Prints whenever the first player stopped pressing W last tick
| Code = hook.Add( "Tick", "CheckPlayer1Forward", function()
```
if ( !Entity( 1 ):KeyDown( IN_FORWARD ) ) and Entity( 1 ):KeyDownLast( IN_FORWARD ) then print( "Ent1 is no longer holding W!") end
```
end )
}}
<example>
<description>Prints whenever the first player stopped pressing W last tick</description>
<code>
hook.Add( "Tick", "CheckPlayer1Forward", function()
if ( !Entity( 1 ):KeyDown( IN_FORWARD ) ) and Entity( 1 ):KeyDownLast( IN_FORWARD ) then print( "Ent1 is no longer holding W!") end
end )
</code>
</example>