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Player:Kill#512596

<function name="Kill" parent="Player" type="classfunc">⤶ <description>Kills a player and calls <page>GM:PlayerDeath</page>.</description>⤶ <realm>Server</realm>⤶ </function>⤶ ⤶ <example>⤶ <description>When the user types "/respawn" the user will be killed and then respawned.</description>⤶ <code>⤶ hook.Add( "PlayerSay", "RespawnCommand", function( ply, text, public )⤶ if ( string.lower( text ) == "/respawn" ) then⤶ ply:Kill()⤶ ply:Spawn()⤶ return ""⤶ end⤶ end )⤶ </code>⤶ ⤶ </example>