Revision Difference
Player:Kill#512596
<function name="Kill" parent="Player" type="classfunc">⤶
<description>Kills a player and calls <page>GM:PlayerDeath</page>.</description>⤶
<realm>Server</realm>⤶
</function>⤶
⤶
<example>⤶
<description>When the user types "/respawn" the user will be killed and then respawned.</description>⤶
<code>⤶
hook.Add( "PlayerSay", "RespawnCommand", function( ply, text, public )⤶
if ( string.lower( text ) == "/respawn" ) then⤶
ply:Kill()⤶
ply:Spawn()⤶
return ""⤶
end⤶
end )⤶
</code>⤶
⤶
</example>