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Player:ScreenFade#512507

<function name="ScreenFade" parent="Player" type="classfunc">⤶ <description>Fades the screen</description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="flags" type="number">Fade flags defined with &lt;page&gt;SCREENFADE&lt;/page&gt;.</arg>⤶ <arg name="clr" type="number" default="color_white">The color of the screenfade</arg>⤶ <arg name="fadeTime" type="number">Fade(in/out) effect transition time ( From no fade to full fade and vice versa )</arg>⤶ <arg name="fadeHold" type="number">Fade effect hold time</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>Flashes the screen red to nothing over 0.3 seconds when a player gets hurt.</description>⤶ <code>⤶ hook.Add( "PlayerHurt", "hurt_effect_fade", function( ply )⤶ ply:ScreenFade( SCREENFADE.IN, Color( 255, 0, 0, 128 ), 0.3, 0 )⤶ end )⤶ </code>⤶ ⤶ </example>