Garry's Mod Wiki

Revision Difference

Player:SetDSP#562509

<function name="SetDSP" parent="Player" type="classfunc"> <description> Applies the specified sound filter to the player.</description>⤶ <description>⤶ Activates a given DSP (Digital Signal Processor) effect on all sounds that the player hears.⤶ ⤶ To apply a DSP effect to individual sounds, see <page>CSoundPatch:SetDSP</page>⤶ </description>⤶ <realm>Shared</realm> <args> <arg name="soundFilter" type="number">The index of the sound filter to apply.⤶ Pick from the <page>DSP Presets</page>.</arg>⤶ <arg name="fastReset" type="boolean">If set to true the sound filter will be removed faster. ⤶ <note>**This only works clientside**. If used serverside, a message will be displayed (`SetPlayerDSP: fastReset only valid from client`) in the server console.</note></arg>⤶ <arg name="dspEffectId" type="number">⤶ The index of the DSP sound filter to apply.⤶ For a list of the available IDs and their meaning, see <page text="DSP Presets">DSP_Presets</page>. </arg>⤶ <arg name="fastReset" type="boolean">⤶ If set to true the sound filter will be removed faster.⤶ <note>⤶ **This only works clientside** ⤶ If used serverside, a message will be displayed (`SetPlayerDSP: fastReset only valid from client`) in the server console.⤶ </note>⤶ </arg>⤶ </args> </function>