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<function name="SetMaxSpeed" parent="Player" type="classfunc"> <description> Sets the maximum speed which the player can move at. <note>This is called automatically by the engine. If you wish to limit player speed without setting their run/sprint speeds, see <page>CMoveData:SetMaxClientSpeed</page>.</note> </description> <realm>Shared</realm> <args> <arg name="walkSpeed" type="number">The maximum speed.</arg> </args> </function>

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