Revision Difference
Player:SetWeaponColor#512454
<function name="SetWeaponColor" parent="Player" type="classfunc">⤶
<description>Sets the player weapon's color. The part of the model that is colored is determined by the model itself, and is different for each model.</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="Color" type="Vector">This is the color to be set. The format is Vector(r,g,b), and each color should be between 0 and 1.</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>When a player spawns their weapon's color will be red.</description>⤶
<code>⤶
function GM:PlayerSpawn( ply )⤶
ply:SetWeaponColor( Vector(1,0,0) )⤶
end⤶
</code>⤶
⤶
</example>