Revision Difference
Player:SetWeaponColor#515950
<function name="SetWeaponColor" parent="Player" type="classfunc">
	<description>Sets the player weapon's color. The part of the model that is colored is determined by the model itself, and is different for each model.</description>
	<realm>Shared</realm>
	<args>
		<arg name="Color" type="Vector">This is the color to be set. The format is Vector(r,g,b), and each color should be between 0 and 1.</arg>
	</args>
</function>
⤶
{{Example⤶
| Description = When a player spawns their weapon's color will be red.⤶
| Code = function GM:PlayerSpawn( ply )⤶
```⤶
⤶
 ply:SetWeaponColor( Vector(1,0,0) )
```⤶
⤶
end⤶
}}⤶
<example>⤶
	<description>When a player spawns their weapon's color will be red.</description>⤶
	<code>⤶
function GM:PlayerSpawn( ply )⤶
 ply:SetWeaponColor( Vector(1,0,0) )
end⤶
	</code>⤶
⤶
</example>
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