Revision Difference
Player:ShouldDropWeapon#512452
<function name="ShouldDropWeapon" parent="Player" type="classfunc">⤶
<description>⤶
Sets whether the player's current weapon should drop on death.⤶
⤶
<note>This is reset on spawn to the [player class](/gmod/Player_Classes)'s **DropWeaponOnDie** field by <page>player_manager.OnPlayerSpawn</page>.</note>⤶
</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="drop" type="boolean">Whether to drop the player's current weapon or not</arg>⤶
</args>⤶
</function>⤶
⤶