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Player:SimulateGravGunPickup#549455

<function name="SimulateGravGunPickup" parent="Player" type="classfunc"> <description>Signals the entity that it was picked up by the gravity gun. This call is only required if you want to simulate the situation of picking up objects.</description> <realm>Server</realm> <args> <arg name="ent" type="Entity">The entity picked up</arg> <arg name="lightning" type="boolean" default="false">Whether or not to show lightning effects around the entity</arg>⤶ </args> </function>