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Player:SteamID#527822

<function name="SteamID" parent="Player" type="classfunc"> <description> Returns the player's SteamID. In singleplayer, this will be STEAM_ID_PENDING serverside. For Bots this will return "BOT" on the server and on the client it returns "NULL". Use <page>Player:AccountID</page> for a shorter version of the SteamID. </description>⤶ For Bots this will return `BOT` on the server and on the client it returns `NULL`. Use <page>Player:AccountID</page> for a shorter version of the SteamID.</description>⤶ <realm>Shared</realm> <rets> <ret name="" type="string">SteamID</ret> </rets> </function> <example> <description>Prints the EntityID, Name and SteamID of all players</description>⤶ <description>Prints the EntityID, Name and SteamID of all players.</description>⤶ <code> for i, ply in ipairs( player.GetAll() ) do for _, ply in ipairs( player.GetAll() ) do print( "[" .. ply:EntIndex() .. "]", ply:Name(), ply:SteamID() ) end </code> <output>A list consisting of every player's EntityID, Name & SteamID on the server.</output> ⤶ </example></example>