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ProjectedTexture:GetLightWorld#549826

<function name="GetLightWorld" parent="ProjectedTexture" type="classfunc">⤶ <description>Returns whenever or not the Texture should light up world geometry.</description>⤶ <realm>Client</realm>⤶ <rets>⤶ <ret name="lightworld" type="boolean">**true** if the Texture should light up world geometry.</ret>⤶ </rets>⤶ </function>