Revision Difference
ProjectedTexture:GetLightWorld#550997
<function name="GetLightWorld" parent="ProjectedTexture" type="classfunc">
<description>Returns whenever or not the Texture should light up world geometry.</description>
<realm>Client</realm>
<added>2023.06.21</added>⤶
<added>2023.06.28</added>⤶
<rets>
<ret name="lightworld" type="boolean">`true` if the Texture should light up world geometry.</ret>
</rets>
</function>