Revision Difference
ProjectedTexture:GetShadowFilter#529567
<function name="GetShadowFilter" parent="ProjectedTexture" type="classfunc">⤶
	<description>⤶
Returns the shadow "filter size" of the projected texture. `0` is fully pixelated, higher values will blur the shadow more.⤶
⤶
Set by <page>ProjectedTexture:SetShadowFilter</page>.⤶
	</description>⤶
	<added>2021.03.31</added>⤶
	<realm>Client</realm>⤶
	<rets>⤶
		<ret name="" type="number">The current shadow filter size.</ret>⤶
	</rets>⤶
</function>
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