Revision Difference
ProjectedTexture:GetShadowFilter#529567
<function name="GetShadowFilter" parent="ProjectedTexture" type="classfunc">⤶
<description>⤶
Returns the shadow "filter size" of the projected texture. `0` is fully pixelated, higher values will blur the shadow more.⤶
⤶
Set by <page>ProjectedTexture:SetShadowFilter</page>.⤶
</description>⤶
<added>2021.03.31</added>⤶
<realm>Client</realm>⤶
<rets>⤶
<ret name="" type="number">The current shadow filter size.</ret>⤶
</rets>⤶
</function>