Revision Difference
ProjectedTexture:SetBrightness#563162
<function name="SetBrightness" parent="ProjectedTexture" type="classfunc">
<description>
Sets the brightness of the projected texture.
You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect.
</description>
<realm>Client</realm>
<args>
<arg name="brightness" type="number">The brightness to give the projected texture.</arg>
<arg name="brightness" type="number">The brightness to give the projected texture. A float from 0 to 1, where 1 is 100% brightness. Can be higher.</arg>
</args>
</function>