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ProjectedTexture:SetBrightness#563162

<function name="SetBrightness" parent="ProjectedTexture" type="classfunc"> <description> Sets the brightness of the projected texture. You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect. </description> <realm>Client</realm> <args> <arg name="brightness" type="number">The brightness to give the projected texture.</arg> <arg name="brightness" type="number">The brightness to give the projected texture. A float from 0 to 1, where 1 is 100% brightness. Can be higher.</arg> </args> </function>