Revision Difference
ProjectedTexture:SetEnableShadows#512990
<function name="SetEnableShadows" parent="ProjectedTexture" type="classfunc">⤶
<description>⤶
Enable or disable shadows cast from the projected texture.⤶
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<note>as with all types of projected textures (including the player's flashlight and env_projectedtexture), there can only be 8 projected textures with shadows enabled in total. This limit can be increased with the launch parameter:&lt;br&gt;-numshadowtextures limit&lt;br&gt;where limit is the new limit. Naturally, many projected lights with shadows enabled will drastically decrease framerate.</note>⤶
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You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect.⤶
</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="newState" type="boolean"></arg>⤶
</args>⤶
</function>⤶
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