Revision Difference
ProjectedTexture:SetLightWorld#549827
<function name="SetLightWorld" parent="ProjectedTexture" type="classfunc">⤶
<description>Set whenever or not the Texture should light up world geometry.</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="lightworld" type="boolean">Set it to **true** if the Texture should light up world geometry.</arg>⤶
</args>⤶
</function>