Revision Difference
ProjectedTexture:SetLinearAttenuation#512986
<function name="SetLinearAttenuation" parent="ProjectedTexture" type="classfunc">⤶
<description>⤶
Sets the linear attenuation of the projected texture.⤶
⤶
See also <page>ProjectedTexture:SetConstantAttenuation</page> and <page>ProjectedTexture:SetQuadraticAttenuation</page>.⤶
⤶
The default value of linear attenuation when the projected texture is created is 100. (others are 0, as you are not supposed to mix them)⤶
⤶
You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect.⤶
</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="linearAtten" type="number"></arg>⤶
</args>⤶
</function>⤶
⤶