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ProjectedTexture:SetTextureFrame#512980

<function name="SetTextureFrame" parent="ProjectedTexture" type="classfunc"> <description> For animated textures, this will choose which frame in the animation will be projected. You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect. </description> <realm>Client</realm> <args> <arg name="frame" type="number">The frame index to use.</arg> </args> </function>