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ProjectedTexture:SetTextureFrame#512980

<function name="SetTextureFrame" parent="ProjectedTexture" type="classfunc">⤶ <description>⤶ For animated textures, this will choose which frame in the animation will be projected.⤶ ⤶ You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect.⤶ </description>⤶ <realm>Client</realm>⤶ <args>⤶ <arg name="frame" type="number">The frame index to use.</arg>⤶ </args>⤶ </function>⤶ ⤶