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Tool:GetMode#511920

<function name="GetMode" parent="Tool" type="classfunc">⤶ <description>Returns the name of the current tool mode.</description>⤶ <realm>Shared</realm>⤶ <file line="101">gamemodes/sandbox/entities/weapons/gmod_tool/stool.lua</file>⤶ <rets>⤶ <ret name="" type="string">The current tool mode.</ret>⤶ </rets>⤶ </function>⤶ ⤶ <example>⤶ <description>The Toolgun weapon has a similar function, checking weapon class is strongly recommended as GetMode() is not available on all weapons.</description>⤶ <code>⤶ local wep = Entity( 1 ):GetActiveWeapon()⤶ if ( IsValid( wep ) &amp;&amp; wep:GetClass() == "gmod_tool" ) then⤶ print( wep:GetMode() )⤶ end⤶ </code>⤶ <outputfixedwidth>Fixed width</outputfixedwidth>⤶ <output>remover</output>⤶ ⤶ </example>