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Tool:GetMode#528505

<function name="GetMode" parent="Tool" type="classfunc"> <description>Returns the name of the current tool mode.</description> <realm>Shared</realm> <file line="101">gamemodes/sandbox/entities/weapons/gmod_tool/stool.lua</file> <rets> <ret name="" type="string">The current tool mode.</ret> </rets> </function> <example> <description>The Toolgun weapon has a similar function, checking weapon class is strongly recommended as GetMode() is not available on all weapons.</description> <code> local wep = Entity( 1 ):GetActiveWeapon() if ( IsValid( wep ) && wep:GetClass() == "gmod_tool" ) then print( wep:GetMode() ) end </code> <outputfixedwidth>Fixed width</outputfixedwidth>⤶ <output>remover</output>⤶ <output>⤶ ```⤶ remover⤶ ```⤶ </output>⤶ </example>