Revision Difference
Update_Preview_Changelog#564602
<cat>Play</cat>
<title>Update Preview Changelog</title>
This page contains upcoming changes to the game in the next update. The update date is available on the Steam News section for Garry's Mod.
The update is already accessible on the `dev` [beta branch](Dev_Branch), and possibly on the `prerelease` beta branch.
# Game Changes
## Additions
* Nothing so far
## Fixes
* Nothing so far⤶
* Fixed leading spaces in a console command not adding it to the console autocomplete history⤶
## Changes
* Nothing so far
## Deletions
* Nothing so far
## TTT Changes
* Nothing so far
# Technical Changes
## Additions
* Nothing so far⤶
* Added `-mountcfgfile` launch parameter that allows overriding filename of `cfg/mount.cfg` file to be loaded as `mount.cfg` (for example, `-mountcfgfile mount2.cfg` would load `cfg/mount2.cfg`)⤶
## Fixes
* Nothing so far⤶
* Fixed a case where voice chat would cease to work if `voice_enable` is set to `0` and back to `1`⤶
## Changes
* Nothing so far⤶
* Tell the player if `garrysmod.ver` is read only, which could lead to inability to join servers⤶
* Log workshop addon mounts (count only) in console for debugging purposes⤶
## Deletions
* Nothing so far⤶
* Removed Novint Haptics Device integration⤶
* Remove `voice_modenable` in favor of `voice_enable`. There's no reason to have both, it only creates confusion.⤶
# Developer tool changes
## Hammer
* Nothing so far
## Map Compile Tools
* Nothing so far
## Other
* Nothing so far⤶
* Increase `MAXSTUDIOSKINS` for `studiomdl.exe` from 32 to 64⤶
# Lua API Changes
## Additions
* Nothing so far
## Fixes
* Nothing so far⤶
* Fixed double clicks not invoking <page>GM:VGUIMousePressAllowed</page> hook⤶
* <page>Player:VoiceVolume</page> works for local player without `voice_loopback`⤶
* This only works when using Steam voice, and only when not recording voice to file. (The default state)⤶
## Changes
* Nothing so far⤶
* Throw a non halting Lua error when giving invalid types to <page>Entity:SetNetworkedVar</page> (and the other `SetNetworkedX` functions)⤶
* Throw a non halting Lua error when trying to read net message past its end (Limited to `lua_strict` being set to 1)⤶
* Added `engine_no_focus_sleep` to blocked convar list⤶
## Deletions
* Nothing so far