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ValveBiped_Bones#522305

<cat>Dev.Model</cat> All the playermodels in Garry's Mod and other Source games have a specific skeleton organization. The Valve standard skeleton is named ValveBiped and all the bones have specific names and properties to be recognized as a Valve Biped model. The Valve standard skeleton is named ValveBiped and all the bones have specific names and properties to be recognized as a Valve Biped model.⤶ Everything starts with a **ValveBiped.Bip01_Pelvis**, it will be the root bone of all the model's skeleton. Every other bone in the hierarchy should be parented directly or indirectly to this bone.⤶ ⤶ Upper body bones structure