Revision Difference
Vehicle:GetVehicleClass#512354
<function name="GetVehicleClass" parent="Vehicle" type="classfunc">⤶
<description>Returns the vehicle class name. This is only useful for Sandbox spawned vehicles or any vehicle that properly sets the vehicle class with <page>Vehicle:SetVehicleClass</page>.</description>⤶
<realm>Shared</realm>⤶
<file line="541-L545">lua/includes/extensions/entity.lua</file>⤶
<rets>⤶
<ret name="" type="string">The class name of the vehicle.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Prints the spawn menu name of the vehicle the player is currently in.</description>⤶
<code>⤶
local c = Entity(1):GetVehicle():GetVehicleClass()⤶
if ( !list.Get( "Vehicles" )[ c ] ) then return end⤶
local t = list.Get( "Vehicles" )[ c ]⤶
print( t.Name )⤶
</code>⤶
⤶
</example>