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Vehicle:GetVehicleClass#549139

<function name="GetVehicleClass" parent="Vehicle" type="classfunc"> <description>Returns the vehicle class name. This is only useful for Sandbox spawned vehicles or any vehicle that properly sets the vehicle class with <page>Vehicle:SetVehicleClass</page>.</description> <realm>Shared</realm> <file line="541-L545">lua/includes/extensions/entity.lua</file> <file line="580-L584">lua/includes/extensions/entity.lua</file> <rets> <ret name="" type="string">The class name of the vehicle.</ret> </rets> </function> <example> <description>Prints the spawn menu name of the vehicle the player is currently in.</description> <code> local c = Entity(1):GetVehicle():GetVehicleClass() if ( !list.Get( "Vehicles" )[ c ] ) then return end local t = list.Get( "Vehicles" )[ c ] print( t.Name ) </code> </example>