Revision Difference
WEAPON:ShootEffects#512183
<function name="ShootEffects" parent="WEAPON" type="hook">⤶
<ishook>yes</ishook>⤶
<description>A convenience function to create shoot effects.</description>⤶
<realm>Shared</realm>⤶
</function>⤶
⤶
<example>⤶
<description>As defined in weapon_base</description>⤶
<code>⤶
function SWEP:ShootEffects()⤶
⤶
self.Weapon:SendWeaponAnim( ACT_VM_PRIMARYATTACK ) -- View model animation⤶
self.Owner:MuzzleFlash() -- Crappy muzzle light⤶
self.Owner:SetAnimation( PLAYER_ATTACK1 ) -- 3rd Person Animation⤶
⤶
end⤶
</code>⤶
⤶
</example>