Revision Difference
Weapon:HasAmmo#512240
<function name="HasAmmo" parent="Weapon" type="classfunc">⤶
<description>⤶
Returns whether the weapon has ammo left or not. It will return false when there's no ammo left in the magazine **and** when there's no reserve ammo left.⤶
⤶
<note>This will return true for weapons like crowbar, gravity gun, etc.</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="boolean">Whether the weapon has ammo or not.</ret>⤶
</rets>⤶
</function>⤶
⤶