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constraint.Axis#514404

<function name="Axis" parent="constraint" type="libraryfunc">⤶ <description>Creates an axis constraint.</description>⤶ <realm>Server</realm>⤶ <file line="779">lua/includes/modules/constraint.lua</file>⤶ <args>⤶ <arg name="Ent1" type="Entity">First entity.</arg>⤶ <arg name="Ent2" type="Entity">Second entity.</arg>⤶ <arg name="Bone1" type="number">Bone of first entity (0 for non-ragdolls)</arg>⤶ <arg name="Bone2" type="number">Bone of second entity (0 for non-ragdolls)</arg>⤶ <arg name="LPos1" type="Vector">Position on the first entity, in its local space coordinates.</arg>⤶ <arg name="LPos2" type="Vector">Position on the second entity, in its local space coordinates.</arg>⤶ <arg name="forcelimit" type="number">Amount of force until it breaks (0 = unbreakable)</arg>⤶ <arg name="torquelimit" type="number">Amount of torque (rotational force) until it breaks (0 = unbreakable)</arg>⤶ <arg name="friction" type="number">Constraint friction.</arg>⤶ <arg name="nocollide" type="number">Whether the entities should be no-collided.</arg>⤶ <arg name="LocalAxis" type="Vector">If you include the LocalAxis then LPos2 will not be used in the final constraint. However, LPos2 is still a required argument.</arg>⤶ <arg name="DontAddTable" type="boolean">Whether or not to add the constraint info on the entity table. See &lt;page&gt;constraint.AddConstraintTable&lt;/page&gt;.</arg>⤶ </args>⤶ <rets>⤶ <ret name="" type="Entity">Constraint. Will return false if the constraint could not be created.</ret>⤶ </rets>⤶ </function>⤶ ⤶