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draw.TexturedQuad#515416

<function name="TexturedQuad" parent="draw" type="libraryfunc">⤶ <description>⤶ Draws a texture with a table structure.⤶ ⤶ <rendercontext hook="false" type="2D"/>⤶ </description>⤶ <realm>Client and Menu</realm>⤶ <file line="288-L300">lua/includes/modules/draw.lua</file>⤶ <args>⤶ <arg name="texturedata" type="table">The texture properties. See &lt;page&gt;TextureData&lt;/page&gt;</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>Example usage</description>⤶ <code>⤶ local TexturedQuadStructure = {⤶ texture = surface.GetTextureID( 'phoenix_storms/amraam' ),⤶ color = Color( 255, 0, 255, 255 ),⤶ x = 0,⤶ y = 0,⤶ w = 512,⤶ h = 512⤶ }⤶ draw.TexturedQuad( TexturedQuadStructure )⤶ </code>⤶ <output>Renders the texture.</output>⤶ ⤶ </example>