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engine.CloseServer#561909

<function name="CloseServer" parent="engine" type="libraryfunc"> <description> Closes the server and completely exits. ⤶ This is only functional when running in server test mode (launch option `-systemtest`). Server test mode is used internally at Facepunch as part of the build process to make sure that the dedicated servers aren't crashing on startup. ⤶ You can also use `-allowquit` which will make this function run `quit keep_players`, which does not forcibly disconnect players. ⤶ ⤶ </description>⤶ ⤶ To enable this function for use on your server, add `-allowquit` to your commandline, which will make this function run `quit keep_players` when executed, this also does not forcibly disconnect players. ⤶ This is also available when running in server test mode (launch option `-systemtest`). Server test mode is used internally at Facepunch as part of the build process to make sure that the dedicated servers aren't crashing on startup. ⤶ </description>⤶ <realm>Server</realm> </function>