Revision Difference
ents.GetCount#528520
<function name="GetCount" parent="ents" type="libraryfunc">
<description>
Gives you the amount of currently existing entities.
Similar to #<page>ents.GetAll</page> but with much better performance.⤶
⤶
<note>Similar to **#**<page>ents.GetAll</page>() but with better performance since the entity table doesn't have to be generated. If <page>ents.GetAll</page> is already being called for iteration, than using the **#** operator on the table will be faster than calling this function since it is JITted.</note>⤶
</description>
<realm>Shared</realm>
<args>
<arg name="IncludeKillMe" type="boolean" default="false">Include entities with the FL_KILLME flag. This will skip an internal loop, and the function will be more efficient as a byproduct.</arg>
</args>
<rets>
<ret name="" type="number">Number of entities</ret>
</rets>
</function>